<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>game.net.au &#187; Community</title>
	<atom:link href="http://game.net.au/category/community/feed/" rel="self" type="application/rss+xml" />
	<link>http://game.net.au</link>
	<description>Robert J Spencer</description>
	<lastBuildDate>Fri, 20 Aug 2010 08:02:50 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Nullarbor 2008 Prizes</title>
		<link>http://game.net.au/2008/09/03/nullarbor-2008-prizes/</link>
		<comments>http://game.net.au/2008/09/03/nullarbor-2008-prizes/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 09:12:17 +0000</pubDate>
		<dc:creator>Rj</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Nullarbor]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Arts]]></category>
		<category><![CDATA[Game Industry]]></category>
		<category><![CDATA[Games as Art]]></category>
		<category><![CDATA[Getting into the industry]]></category>
		<category><![CDATA[IGDA]]></category>
		<category><![CDATA[IGDA Perth]]></category>
		<category><![CDATA[IGDA Social Night]]></category>
		<category><![CDATA[Indy Games]]></category>
		<category><![CDATA[Nullarbor 2008]]></category>
		<category><![CDATA[Perth]]></category>

		<guid isPermaLink="false">http://game.net.au/2008/09/03/nullarbor-2008-prizes/</guid>
		<description><![CDATA[It was a great pleasure last night to hand out the prizes to this year's Nullarbor winners. The standard of the games this year was outstanding and it is a credit to everyone involved that due to the incredibly high quality, we had the closest results ever.]]></description>
			<content:encoded><![CDATA[<p>It was a great pleasure last night to hand out the prizes to this year&#8217;s Nullarbor winners.  The standard of the games this year was outstanding and it is a credit to everyone involved that due to the incredibly high quality, we had the closest results ever.</p>
<p>This year we also decided to have a judges prize, which we awarded to <strong>Jack Casey</strong> (aka Beetlefeet) for his outstanding game &#8220;LadyBug&#8221; (<a title="LadyBug video on YouTube" href="http://i3.ytimg.com/vi/jkbFA_jYV9k/default.jpg">video</a>, <a title="LadyBug executable, Zipped" href="http://files.notrees.org/game/LadybugFinal.zip">game</a>).   I&#8217;m sure his prize &#8212; a copy of Maya Unlimited from Autodesk &#8212; will be very helpful in crafting next year&#8217;s entry!</p>
<p>The music prize was also very close, with fewer entries but all of them very nigh quality. Congratulations and $250 narrowly went to Simon Whitber (Nxus7) for his winning entry, beating out the competition by just 1 point.  The final results were:</p>
<table border="0" align="center">
<tbody>
<tr>
<th colspan="4">Nullarbor Music Prize Results</th>
</tr>
<tr>
<th>Position</th>
<th>Title/Artist</th>
<th>Points</th>
<th>Links</th>
</tr>
<tr>
<td style="font-size: 200%" align="center">1</td>
<td>RunningPsychoman<br />
<em>Nxus7</em></td>
<td style="font-size: 120%" align="center">49</td>
<td align="center"><a href="http://game.net.au/static/2008/09/Nullarbor/RunningPsychoman-Subcut.mp3">MP3</a></td>
</tr>
<tr>
<td style="font-size: 200%" align="center">2</td>
<td>ULTIM8 REMIX<br />
cTrix</td>
<td style="font-size: 120%" align="center">48</td>
<td align="center"><a href="http://game.net.au/static/2008/09/Nullarbor/ultim8_remix-ctrix(2008).mp3">MP3</a></td>
</tr>
<tr>
<td style="font-size: 200%" align="center">3</td>
<td>Neurotically Ill<br />
One_Volt_Sun / SyNtHaCY</td>
<td style="font-size: 120%" align="center">42</td>
<td align="center"><a href="http://game.net.au/static/2008/09/Nullarbor/GeneticDisorder_OVS-SyntHacY.mp3">MP3</a></td>
</tr>
<tr>
<td style="font-size: 200%" align="center">4</td>
<td>Genetic Disorder<br />
One_Volt_Sun / SyNtHaCY</td>
<td style="font-size: 120%" align="center">29</td>
<td align="center"><a href="http://game.net.au/static/2008/09/Nullarbor/Neurotically_Ill-OVS.mp3">MP3</a></td>
</tr>
<tr>
<td style="font-size: 200%" align="center">5</td>
<td>Elan in Hawaii<br />
<em>Game Pride<br />
</em></td>
<td style="font-size: 120%" align="center">26</td>
<td align="center"><a href="http://game.net.au/static/2008/09/Nullarbor/Elan%20in%20Hawaii.mp3">MP3</a></td>
</tr>
</tbody>
</table>
<p>As I mentioned, the people&#8217;s choice voting was the closest it has ever been, with only 3 points (potentially just one vote) separating the top 3 games.</p>
<table border="0">
<tbody>
<tr>
<th colspan="5">Nullarbor Game Prize Results</th>
</tr>
<tr>
<th>Position</th>
<th>Screenshot</th>
<th>Title/Developer</th>
<th>Points</th>
<th>Links</th>
</tr>
<tr>
<td style="font-size: 400%" align="center">1</td>
<td><img src="http://game.net.au/static/2008/09/Nullarbor/Buttons%20Grand%20Adventures.jpg" border="0" alt="" width="128" height="96" /></td>
<td>Buttons&#8217; Grand Adventures<br />
<em>ECU ML Red Team &#8217;08</em></td>
<td style="font-size: 200%" align="center">43</td>
<td><a title="Buttons' Grand Adventure Executable" href="http://files.notrees.org/game/Buttons%27%20Grand%20Adventures.zip">Game</a><br />
<a title="Buttons' Grand Adventure Video on YouTube" href="http://www.youtube.com/watch?v=U6DE6zzAW7Y">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">2</td>
<td><img title="The War of Art" src="http://game.net.au/static/2008/09/Nullarbor/The%20War%20of%20Art.jpg" border="0" alt="The War of Art" /></td>
<td>The War of Art<br />
<em>AH,MD,SM</em></td>
<td style="font-size: 200%" align="center">42</td>
<td><a href="http://files.notrees.org/game/The%20War%20of%20Art.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=2ZndnZhreIU">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">3</td>
<td><img title="Morning Star" src="http://game.net.au/static/2008/09/Nullarbor/Morning%20Star.jpg" border="0" alt="Morning Star" width="128" height="96" /></td>
<td>Morning Star<br />
<em>Peter Alexander<br />
</em></td>
<td style="font-size: 200%" align="center">40</td>
<td><a href="http://files.notrees.org/game/Morning%20Star.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=UPi9cwRedII">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">4</td>
<td><img title="Ladybug" src="http://game.net.au/static/2008/09/Nullarbor/Ladybug.jpg" border="0" alt="Ladybug" width="128" height="96" /></td>
<td>Ladybug<br />
<em>Beetlefeet </em></td>
<td style="font-size: 200%" align="center">38</td>
<td><a href="http://files.notrees.org/game/LadybugFinal.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=jkbFA_jYV9k">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">5</td>
<td><img title="Thrust Harder" src="http://game.net.au/static/2008/09/Nullarbor/Thrust%20Harder.jpg" border="0" alt="Thrust Harder" width="128" height="96" /></td>
<td>Thrust Harder<br />
<em>Kransky Bros</em></td>
<td style="font-size: 200%" align="center">24</td>
<td><a href="http://files.notrees.org/game/Thrust%20Harder.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=U6DE6zzAW7Y"><br />
</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">6</td>
<td><img title="The Things" src="http://game.net.au/static/2008/09/Nullarbor/Things.jpg" border="0" alt="The Things" /></td>
<td>The Things<br />
<em>NoTime</em></td>
<td style="font-size: 200%" align="center">20</td>
<td><a href="http://files.notrees.org/game/The%20Things.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=nnYJVXfx6vk">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">7</td>
<td><img title="Super Jesus" src="http://game.net.au/static/2008/09/Nullarbor/Super%20Jesus%20-%20The%20Game.jpg" border="0" alt="Super Jesus" /></td>
<td>Super Jesus<br />
<em>Twelve Productions</em></td>
<td style="font-size: 200%" align="center">19</td>
<td><a href="http://files.notrees.org/game/Super%20Jesus.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=RaR89qwQ-Ws">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">8</td>
<td><img title="Space Pirates" src="http://game.net.au/static/2008/09/Nullarbor/Space%20Pirates.jpg" border="0" alt="Space Pirates" width="128" height="96" /></td>
<td>Space Pirates<br />
<em>First Empire</em></td>
<td style="font-size: 200%" align="center">19</td>
<td><a href="http://files.notrees.org/game/Space%20Pirates.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=umLoQdI_djg">Video</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">9</td>
<td><img title="Retrovector" src="http://game.net.au/static/2008/09/Nullarbor/Retrovector.jpg" border="0" alt="Retrovector" /></td>
<td>Retrovector<br />
<em>Brad Power</em></td>
<td style="font-size: 200%" align="center">18</td>
<td><a href="http://files.notrees.org/game/RetroSoft%20-%20RetroVector.zip">Game</a><br />
<a href="http://www.youtube.com/watch?v=U6DE6zzAW7Y"><br />
</a></td>
</tr>
<tr>
<td style="font-size: 400%" align="center">10</td>
<td><img title="Column Breaker" src="http://game.net.au/static/2008/09/Nullarbor/Column%20Breaker.jpg" border="0" alt="Column Breaker" width="128" height="96" /></td>
<td>Column Breaker<br />
<em>OneTwentyThree</em></td>
<td style="font-size: 200%" align="center">11</td>
<td><a href="http://www.youtube.com/watch?v=ls67uH3SUjk">Video</a></td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://game.net.au/2008/09/03/nullarbor-2008-prizes/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://game.net.au/static/2008/09/Nullarbor/RunningPsychoman-Subcut.mp3" length="4463721" type="audio/mpeg" />
<enclosure url="http://game.net.au/static/2008/09/Nullarbor/GeneticDisorder_OVS-SyntHacY.mp3" length="4372608" type="audio/mpeg" />
<enclosure url="http://game.net.au/static/2008/09/Nullarbor/Neurotically_Ill-OVS.mp3" length="7157888" type="audio/mpeg" />
<enclosure url="http://game.net.au/static/2008/09/Nullarbor/Elan%20in%20Hawaii.mp3" length="3181713" type="audio/mpeg" />
		</item>
		<item>
		<title>IGDA Perth Chapter Committee</title>
		<link>http://game.net.au/2007/09/05/igda-perth-chapter-committee/</link>
		<comments>http://game.net.au/2007/09/05/igda-perth-chapter-committee/#comments</comments>
		<pubDate>Tue, 04 Sep 2007 16:26:32 +0000</pubDate>
		<dc:creator>Rj</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[POV]]></category>

		<guid isPermaLink="false">http://game.net.au/2007/09/05/igda-perth-chapter-committee/</guid>
		<description><![CDATA[I&#8217;ve been nominated as the Chairman of the Perth Chapter of the IGDA and just gave a little mini-speech at the chapter meeting a few hours ago trying to let everyone know what I thought the Association means. It was all a bit off-the-cuff as I had to run to catch a flight moments later, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been nominated as the Chairman of the <a href="http://www.igda.org/perth/" title="IGDA Perth">Perth Chapter</a> of the <a href="http://www.igda.org" title="International Game Developer's Association">IGDA</a> and just gave a little mini-speech at the chapter meeting a few hours ago trying to let everyone know what I thought the Association means.  It was all a bit off-the-cuff as I had to run to catch a flight moments later, but the main points I wanted to make is that, to me, the IGDA is a really important body that both directly and indirectly (just by existing and encouraging discussions) helps to develop:</p>
<ul>
<li>The Community,</li>
<li>The Profession and</li>
<li>The Industry.</li>
</ul>
<p>Obviously, just building the community was the first step and we need to continue to consolidate the gains we have made on that front.  All of us getting together every month to talk a bit about what we&#8217;re all doing, with both the formal presentations as well as informally over a few drinks, is a really good thing.  It&#8217;s incredibly important that this regular forum exists and continues to grow, that the IGDA remains relevant to all of the developers in Perth and actively welcomes new members.</p>
<p>As the community develops I think it would be great if we can also start to do a little bit more professional development as well.  I&#8217;m keen to hear what interest there might be in a series of more technical seminars that are designed to develop and expand skills in a more specific manner than we are doing at the moment.  This would be entirely separate from the existing meetings, which I don&#8217;t think should change in any substantial manner.  I imagine these technical seminars being conducted on a range of topics but each presentation would dig deeper, assume a more specialised interest, last longer and might feature international or interstate speakers via video conference.</p>
<p>Anyway, I just wanted to share my thoughts on what the IGDA meant to me.  I&#8217;m more than happy to answer any specific questions that people might have, in the comments or by email.</p>
]]></content:encoded>
			<wfw:commentRss>http://game.net.au/2007/09/05/igda-perth-chapter-committee/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Getting Into The Game Industry</title>
		<link>http://game.net.au/2007/09/02/getting-into-the-game-industry/</link>
		<comments>http://game.net.au/2007/09/02/getting-into-the-game-industry/#comments</comments>
		<pubDate>Sun, 02 Sep 2007 05:25:04 +0000</pubDate>
		<dc:creator>Rj</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Interzone]]></category>

		<guid isPermaLink="false">http://game.net.au/2007/09/02/getting-into-the-game-industry/</guid>
		<description><![CDATA[We&#8217;ve got a new presentation up on the Interzone website that talks about some of the roles and responsibilities that you might like to take up in the Game Industry. We will be adding to it and filling out more details on paths that you might like to take to get there along with other [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://game.net.au/2007/09/02/getting-into-the-game-industry/getting-into-the-game-industry/" rel="attachment wp-att-37" title="Getting into the game industry"><img src="http://game.net.au/wp-content/uploads/2007/09/turner.thumbnail.jpg" alt="Getting into the game industry" align="left" /></a>We&#8217;ve got a <a href="http://www.interzonegames.com/static/WorkingInGames/img0.html" title="Getting Into The Game Industry">new presentation up on the Interzone website</a> that talks about some of the roles and responsibilities that you might like to take up in the Game Industry.  We will be adding to it and filling out more details on paths that you might like to take to get there along with other positions you might not immediately associate with a gameco but I figure that if you know the destination you have in mind, the journey can be much simpler.  In general, you need way too much education, the ability to perform under pressure, iterate quickly and work fast while staying at the top of your profession. <a href="http://www.interzonegames.com/static/WorkingInGames/img0.html" title="Getting Into The Game Industry">Link</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://game.net.au/2007/09/02/getting-into-the-game-industry/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
