The Art of Independence – Presentation and Notes
Here are the slides (and my personal notes) from my Free Play keynote lecture. Being the keynote, the subject for my talk was pretty simple and to the point: “The paramount importance of independent games, and how they are crucial to games development as an art form.â€
It should have been easy, right? Well, consider this: how do you tell the assembled artists and indie game developers making these games that what they are doing is art and important without it being condescending or obvious?
In the end I just dove in, added some stuff about founding Interzone (which is one big indie studio) and then threw in some extra business stuff to round things off. I went this way because most independent developers struggle with the money and project management far more than the actual code.
If you click here or on the link above you can check it out. If you turn off the pics it’s actually reasonably quick to load and fits everything on the page pretty neatly.
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- 28.08.07 / 11am
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